Factsheet
Developer:
Second Wind Interactive
Based In Boulder, CO
Release Dates:
PlayStation®4: 4/24/18
Steam: 7/27/17
Oculus: 12/16/17
Platforms:
Website:
Price:
USD $14.99
Description
Just In Time Incorporated is not a regular insurance agency and you are not a normal agent.
With the power of our hyper-glove technology, you can move at ten times the speed of a regular human. Bullets, knives, attack helicopters, rampaging bears, mutant rats -- no problem, you’re equipped to handle the situation. It’s a good thing too, since our clients are constantly in harm's way.
Your responsibilities as a death prevention agent may include:
● Grabbing bullets from mid-air
● Wielding a sword, knife, or chainsaw
● Usage of heavy explosives
● Disabling automated machine gun turrets
● And more...
It’s all in a day’s work at Just In Time Incorporated!
History
After having a blast making mobile games for eight years at Backflip Studios, Justin Larrabee and Ryan Drag founded Second Wind Interactive in late 2016. They thought VR was awesome and wanted to make something unique. Out of a hundred game pitches it was decided that an action game about being a superhuman, death prevention insurance agent would be the most fun.
Screenshots
Icons / Branding
Asset Package: Download
Localized Descriptions: Download
Press Copies
Team
Ryan Drag
Co-Founder
ryan@secondwindinteractive.com
Justin Larrabee
Co-Founder
justin@secondwindinteractive.com
Contact
Additional Contributors
Layout inspired by presskit() by Rami Ismail (Vlambeer).